A quick spatial AR game pilot for youth engagement
BALLZ! · spatial AR game
For Forum Virium Helsinki, flyAR created a fast spatial AR game pilot for teens in the Mellunkylä area. Players pushed balls into a goal while avoiding obstacles placed in the room.
- Client
- Forum Virium Helsinki
- Sector
- Public innovation
- Year
- 2023
- Service
- Brand, retail & product moments
- Delivery
- Browser · QR
01 Problem
Problem
The brief was to create and test something playful for a teen audience around Kontula library and youth-centre contexts on a quick-trial schedule.
02 Approach
Approach
We built a physics-based spatial AR ball game where the phone view became the play space. The goal was to make a working, playable concept and learn from real use.
03 Outcome
Outcome
- The pilot produced a playable AR game on a minimal schedule.
- On-site demos with iPads made the game easy to try.
- People who played the game responded positively to the interaction.
Inputs we worked from
- Location-based game concept
- Spatial AR constraints
- Pilot schedule
Audiences
- Teens
- Public-space visitors
- Innovation pilot team
Deliverables
- Snap Lens game
- Physics-based ball interaction
- On-site demo setup
Service used
Brand, retail & product moments
Extend packaging, POS, showrooms, and events into an app-free / browser-based brand moment people can open without installing anything.