Planning events with an interactive 3D venue map
How we used a scan of Heureka to explore fictional festival layouts, guided tours and day-to-night views.
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Make place-based stories walkable, visible, and memorable. Designed for the real signage, languages, and maintenance.
For who · why now
Museums, cities, tourism teams, cultural routes, and project-funded cultural organizations producing on-location experiences.
What it earns the buyer
What you get
We work from what you already have + will help you create more
Don't have everything? Start with what you have. On the first call we'll tell you what's worth creating, and what's not.

A few of our favourites from recent years. A webAR trail with Väinämöinen's Kantele, a 1950's apartment and an experimental spatial experience.
Same six steps, adapted to each project's requirements. The first call decides where to enter and what to skip.
Clarify what needs to be understood, who needs to understand it, and what decision the experience should support.
Drawings, renders, 3D / CAD / IFC / GLB, campaign material, maps, signage plans, audio, brand guidelines. flyAR will help fill in the gaps and optimize existing content for XR use.
We make a small working version first. It will be a bit rough on the edges, but will allow you to test interactivity, scale, AR-anchoring, labels, and the user story before expanding the full experience.
Real devices, real lighting, real public-space constraints, load times, the actual channels where people will open it.
On-location, web page, QR code, embed, event demo, print extension, or public trail.
Hosting, updates, reporting, refreshes, and new campaign or sales contexts after launch.
The questions buyers actually ask. Open one to read.
No. Most WebAR and online 3D opens from a link or QR code on a modern phone and runs in your default browser without problems. Online 3D works on all modern desktop browsers. 1:1 real scale AR and implementations that rely on visual positioning (VPS) will launch app-free as App Clips (iOS) and WebXR (Android), and we have found that iOS devices are more reliable on this.
A defined audience, a concrete use case, a launch context, the assets you have today, a timeline, and a budget process. Drawings, renders, 3D files, maps, or brand material are all valid starting points.
Renders and video are useful. flyAR solutions are the right call when the visitor needs to have a memorable interactive audiovisual experience. This experience can happen in-museum / on-location, online or it can be accessed from print media.
Yes. That is often the point. A good AR or 3D asset supports website, print, outdoor, events, social, internal approvals, and later refreshes. flyAR solutions enrich all means of communication, be it on-location, online or in print media.
Custom pricing starting from around 4 000 € to multiple tens of thousands. We can give you a realistic estimate after our first meeting. flyAR has a soft spot for culture, special pricing for cultural / art initiatives!
Final user experiences can be created multilingually, that is something to define at the start of the project. Additional languages can also be amended to the project at later stages if required.
Place buildings, artworks, objects, and story layers into the real world at a scale people can understand on site.
App-free AR launched from QR, links, image targets, packaging, print, floor placement, and browser-opened campaign paths.
Interactive browser-based 3D presentations for products, places, networks, and ideas that need more than a flat render.
Drone-enabled Gaussian splatting for places, construction sites and cultural heritage that need to be explored online.
AR / XR expertise for workshops, lectures, concepting, and feasibility checks. Always tailored to client specs.
Let buyers build your product, see how it works and look inside it, in a browser and in AR.
Turn drawings, BIM, and renders into experiences buyers, residents, and approvers can open and explore.
Capture a destination as a photo-derived 3D scene that visitors can explore from a normal browser link.
Explain anything physical with an interactive browser-based 3D model people can open on any device.
Sell spatial media with spatial tools. Let buyers inspect stations, vehicles, and venues in context.
Extend packaging, POS, showrooms, and events into an app-free / browser-based brand moment people can open without installing anything.
How we used a scan of Heureka to explore fictional festival layouts, guided tours and day-to-night views.
Read article