3D product configurators for complex products
Our drone and speaker demos show how buyers can configure options, look inside a product and try it in AR.
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Five lanes. Browser-opened AR and interactive 3D for decision making, explaining and impressing. Custom pricing; we'll tell you on the first call if AR is overkill.
/Process(05 steps · typical 4–10 weeks · fixed price per scope)
Five steps from "we have a hard-to-explain thing" to a link your audience can open. Most projects ship in 4 to 10 weeks; the curve is set by asset readiness, not by engineering.
You bring the situation, not a brief. We tell you our honest opinion about whether AR, interactive 3D, a combination of these or something completely different is the right call, and where the real cost sits. If we're wrong for the work, we'll say so and possibly give you some ideas of where to take your idea.
We send a one-page scope: what you'll get, what you provide, the milestones, the fixed price. No engineering bill of materials. If your assets aren't ready, we tell you what production work has to happen first and what parts of it we can handle in-house.
We optimize what you have, fill the gaps (3D modeling and animation work, photogrammetry etc.), and set up a sandbox URL you can open on a phone. Real device, real network, right from the start.
Two to three structured reviews, with written follow-ups and quick checks between meetings. You will have test material after our meetings so anyone in your team can see the progress even if they missed the meeting. You sign off when the experience does what you said it had to.
Final URLs and QR codes, embed snippet for your site (depending on project scope), and a short brief for the people who will be using it in action. We hold the link warm until the end of the calendar year; longer hosting or additional work are scoped separately.
/FAQ(the questions buyers actually ask)
No. Every experience opens from a link or QR code in the phone browser, and in a desktop browser where it fits the project.
Most modern-ish iOS and Android phones, including many slightly older mid-range devices, through common mobile browsers. Browser-based 3D experiences can also work on desktop, depending on the project.
Most projects ship in 4 to 10 weeks. First call to signed scope is one week. Production stand-up is one to three. Build is two to five.
Whatever you already have: architectural 3D models, floor plans, station or site references, brand assets, scripts, copy, and the informational content you want to show in the experience. We will give you a clear list of what is required. If something is missing, we can often help produce it too, including graphic assets, 3D modeling, animation, and optimization work in-house.
Starting around €6,000 for a simple AR moment with ready assets. Up to multiple tens of thousands for multi-station, multi-language platforms. Fixed per scope.
Tracking depends on the chosen tool. Some support richer analytics; at minimum we can track launch-button clicks or link opens through your existing analytics.
We will say so. If we think AR, WebAR, or an online 3D element will not be useful for the case, we will tell you directly and suggest a simpler or better-fitting route where we can.
/What we won't do(eight categories we say no to)
/ Tell us about your project · reply in two working days
Write what your challenge is: what needs to be explained, understood, compared, sold, or experienced. We'll take it from there.
Our drone and speaker demos show how buyers can configure options, look inside a product and try it in AR.
Read article