With an exciting novel pair of technologies, it is now possible to scan places and spaces and anchor AR experiences to be viewed with mobile devices. See a few examples from below!

✔ 1:1 scale visualizations of construction projects
✔ shopping mall activations
✔ enhancing physical scale models
✔ augmenting physical products
Almost any built environment places can be augmented with large scale AR content, as long as it has enough visual elements that stay the same. Some examples of augmentable places:
We will build or source required 3D-assets, animate them accordingly and create logic and interactivity. Interactions can include buttons, showing text information or images (360 photos too!), launching animations, playing sounds or almost whatever else that your use case may require.
Let’s design something epic togethAR!
After we have something to test, we will “install” the AR-experience on site and try to break test it vigorously.
Based on our tests together with our client, we will fix and improve the experience until it works like we want it to. Generally, projects will have 1-3 rounds of fixes.
The finished AR-experience will be published as an App Clip (iOS) and Instant App (Android), which is a temporary mini app that launches by simply scanning a QR code or opening a link. These mini apps perform like native apps, but user onboarding is much smoother as they do not require the user to install any apps via App Stores.
