LARGE SCALE AR

Interactive digital content that anchors to wherevAR you want

Interactive Augmented Reality just got bigger – and it works without app downloads!

Spatial AR content anchors to a pre-scanned space

Large scale AR use-cases

Large scale AR – how does it work?

Choosing a location and scanning it

Almost any built environment places can be augmented with large scale AR content, as long as it has enough visual elements that stay the same. Some examples of augmentable places:

  • building facades
  • showrooms
  • physical items
  • scale models
  • construction site walls/barriers
  • sculptures

Designing content and developing interactions

We will build or source required 3D-assets, animate them accordingly and create logic and interactivity. Interactions can include buttons, showing text information or images (360 photos too!), launching animations, playing sounds or almost whatever else that your use case may require.

Let’s design something epic togethAR!

Installing on-location and testing

After we have something to test, we will “install” the AR-experience on site and try to break test it vigorously.

Based on our tests together with our client, we will fix and improve the experience until it works like we want it to. Generally, projects will have 1-3 rounds of fixes.

Publishing as an App Clip / Instant App

The finished AR-experience will be published as an App Clip (iOS) and Instant App (Android), which is a temporary mini app that launches by simply scanning a QR code or opening a link. These mini apps perform like native apps, but user onboarding is much smoother as they do not require the user to install any apps via App Stores.

What kind of large scale augmentation could be useful for your organization?